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1. WTA 95 million SP PvP / Command / Industry character - in Character Bazaar [original thread]
cankman brin wrote: ISK AND ACCOUNT DETAILS SENT Confirmed, skill queue paused and now transferring via account management
- by Lorna Sicling - at 2014.10.22 18:24:50
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2. WTA 95 million SP PvP / Command / Industry character - in Character Bazaar [original thread]
Buy out of 21.5 billion accepted. Awaiting ISK transfer.
- by Lorna Sicling - at 2014.10.22 11:19:13
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3. WTA 95 million SP PvP / Command / Industry character - in Character Bazaar [original thread]
BUMP I have received an offer by mail for 20 billion ISK. Bidding will close at 1800 Eve time today (22 October 2014). Please post bids on this forum link, not by mail. Thanks for looking (and hopefully bidding!)
- by Lorna Sicling - at 2014.10.22 08:16:08
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4. WTA 95 million SP PvP / Command / Industry character - in Character Bazaar [original thread]
Key features: Positive wallet balance
Character is in hi-sec station
In NPC corporation
No kill rights
NOTE: Has the Golden Pod implant installed Skill highlights: All battlecruiser skills to V
Command ships to V
...
- by Lorna Sicling - at 2014.10.21 12:59:35
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5. WTA 95 million SP PvP / Command / Industry character - in Character Bazaar [original thread]
Key features: Positive wallet balance
Character is in hi-sec station
In NPC corporation
No kill rights
Skill highlights: All battlecruiser skills to V
Command ships to V
Industrial Command ships to V
All leadersh...
- by Lorna Sicling - at 2014.10.21 12:59:00
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6. Announcement:Crius Issues - in EVE Information Portal [original thread]
Hopefully the "jobs cannot be delivered" known issue includes the "Not enough shelf space - You can't add the EM Ward Field II as there are simply too many items here already." problem. Thanks for the hard work CCP - somehow need to find a way to...
- by Lorna Sicling - at 2014.07.24 09:22:00
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7. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Yep, so it is just that the skills aren't being applied, and after trawling through lots more posts, it seems that CCP want to make skills apply to the arrays, but they're not sure whether this will be with the update, or follow afterwards. The c...
- by Lorna Sicling - at 2014.06.26 19:35:00
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8. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
OK, so when I reprocessed some stuff on Sisi today, I got the following figures: Reprocessing Array: 100 units of Veldspar = 215 Tritanium, i.e. 716 Trit per 333 units refined Intensive Reprocessing Array: 100 units of Veldspar = 224 Tritanium, i...
- by Lorna Sicling - at 2014.06.26 18:24:00
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9. Dev Blog: Researching, the Future: Stupidity - in Science and Industry [original thread]
Ream Lolstar wrote: What industry really needs is a way to create contracts where someone moves the stuff to a location and then put a contract, then when the industrial accepts it, he does the jobs and the owner gets the output, that of course...
- by Lorna Sicling - at 2014.05.06 11:52:00
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10. Brothers of Tangra - Space for rent in Malpais - in Sell Orders [original thread]
I can definitely confirm that joining Brothers of Tangara (B0T) was one of the best moves we have made. We've rented from other entities before, but none have been as organised, efficient and helpful as the rental team at B0T. Not only do you ge...
- by Lorna Sicling - at 2014.05.05 20:54:00
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11. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Weaselior wrote: Kun'ii Zenya wrote: Regarding manufacturing and supply in Eve, I don't disagree. As for passing along costs...here, let me explain how I was doing invention: this entire story is you discovering return on capital over ti...
- by Lorna Sicling - at 2014.04.26 16:25:00
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12. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Fozzie wrote: penifSMASH wrote: How will cost scaling affect industry in conquerable stations? Will there be unlimited manufacturing/research/etc slots like in npc stations? If so will the station owner still be able to set costs of runn...
- by Lorna Sicling - at 2014.04.24 07:23:00
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13. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Very intersting changes. As somebody who regularly builds this class of ship, can you indicate whether you plan to alter the manufacturing requirements or if you'll just leave them as is.
- by Lorna Sicling - at 2013.09.04 10:25:00
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14. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Quote: As part of the work Team Five-0 is doing, Ore sites (aka Gravimetric sites) are being made Cosmic Anomalies instead of Cosmic Signatures, meaning you no longer need probes to find them. So what you're saying is that to gank a miner in...
- by Lorna Sicling - at 2013.05.28 18:37:00
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15. WTS web domain eve-hosting.net - in Want Ads & Trades [original thread]
BUMP!!!! Moving it to sell orders doesn't seem to have helped interest
- by Lorna Sicling - at 2013.01.28 22:57:00
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16. An Eve Memorial: The Ring of Fire - in EVE General Discussion [original thread]
A truly inspired idea Rixx - you have my complete support for this. CCP - make it happen!
- by Lorna Sicling - at 2012.10.02 22:21:00
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17. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Excellent to see CCP reacting to players thoughts and calculations. Although market speculation will change things, the switch from 20:1 to 10:1 is brilliant. It's not just about profitability, it's about being able to produce enough volume to ac...
- by Lorna Sicling - at 2012.07.25 18:43:00
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18. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Congratulations on the first Dev Blog - you were given a difficult topic to cover for sure! I've also run some calculations, and although the activity is profitable, I'm just concerned that at the moment it's simply not going to produce the volum...
- by Lorna Sicling - at 2012.07.23 19:29:00
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19. Cynosural Disruption Field Generator - in Player Features and Ideas Discussion [original thread]
To give Heavy Interdictors an additional role in 0.0, and a nice role in lo-sec, which would work well with Faction Warfare (I think, based on reading FW blogs like Susan Black's). High slot, as per Warp Disruption Field Generator.
Cannot ...
- by Lorna Sicling - at 2012.04.24 11:58:00
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20. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
CCP Greyscale wrote: Jack Dant wrote: A few questions: 1) What happens to the sov bonus to fuel use? 2) What's the manufacture time on the blocks? - Answered in the devblog, sorry - 10 minutes. 3) I'm guessing assembling fuel into blocks,...
- by Lorna Sicling - at 2011.11.18 20:20:00
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